San Jose State University
Bachelor of Fine Arts: Animation/Illustration – focus in visual development Graduated fall 2012
To work as a designer in the animation, game, and film industries creating art that is imaginative, tells a story, and above all else entertains.
2K Games - June 2013 through present
LucasArts - Sept. 2012 through May 2013
Develop concepts for levels that add depth and realism to gameplay.
Use painting and modeling skills to provide concept art and reference for modelers and designers.
Design with a knowledge of game engine mechanics to create a quality player experience that entertains.
Titmouse Inc. - Apr. 2012 through Aug. 2012
Background Painter on “The Venture Bros”
Design color and lighting scenarios that are cinematic and entertaining while emphasizing the tone and story behind each scene.
Use digital painting skills to render each background to a high standard of quality appropriate for T.V.
Work quickly and thoroughly to meet production deadlines.
No Robots student short film - May 2010 through Aug. 2010
Winner of 2010 CSU Media Arts Rosebud Award for Best Animation
Official Selection: Cinequest 2011, Newport Beach Film Festival 2011,
Sacramento International Film Festival 2011, SODAK 2010,
ASIFA Hollywood 2010, San Jose Short Film Festival 2010.
Color script and lighting design.
Photoshop action scripting for animation cleanup.
Animation and animation cleanup
SHM Animation/Illustration club officer - Aug. 2010 through May 2011
Design and create posters as necessary to provide information to club members.
Assist in planning and organizing club events Including SHM 15 year reunion.
Represent the club and its members in a professional manner to artists and professionals throughout the industry.
Skills & Abilities
Experienced organizing and leading teams of artists, excellent cooperation and communication skills, fast learner and flexible worker.
Skilled in Photoshop, Illustrator & Indesign Maya & Zbrush.
Also proficient with After Effects & Premiere.